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Blue-Eyes Jet Dragon - BACH-EN004 - Starlight Rare - 1st Edition

£9.9£99Clearance
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The effect to special summon itself provides huge value to this monster. You do not need to tribute monsters or pay a cost for Blue-Eyes Jet Dragon. You are not losing any resources to play this monster, and you may continue to use your current resources on the field. Fourth Effect: Dragon Shrine functions as a Dragon-exclusive Foolish Burial, but it also lets you toss another Dragon if the first one was a Normal Monster. This can be a one-card combo to send a copy of Blue-Eyes White Dragon and The White Stone of Ancients to the Graveyard in a single card. Apparition's 2nd effect lets you bounce a monster you control to summon a monster from your hand. If you bounced Blue-Eyes White Dragon, you can summon any monster from your hand. If you bounced anything else, you can only summon a Blue-Eyes monster from your hand. This effect synergizes with Apparition's 1st effect and is good for getting on the board. You can also use this effect to cycle your normal summons like Sage with Eyes of Blue. Furthermore, many cards in Yu-Gi-Oh! have effects to destroy other cards. You are very likely to activate Blue-Eyes Jet Dragon’s third effect. Your opponent can destroy one of your cards to trigger the conditions for the special summon. Furthermore, the protection is not limited to Blue-Eyes. Blue-Eyes Jet Dragon provides protection to cards regardless of their archetype. This is a nice effect, and you can avoid many of your opponent’s effects.

Ritual: Consisting of " Blue-Eyes Chaos MAX Dragon" and " Blue-Eyes Chaos Dragon", they are Level 8 Ritual Monsters that synergize with the Ritual Spell " Chaos Form". They focus on performing OTKs by dealing massive piercing damage. Blue-Eyes Jet Dragon special summons itself from the graveyard or your hand after an effect destroys one of your cards. You instantly gain a powerful monster with a high ATK and effective abilities. It is a powerful counter against an opponent after he or she destroys one of your cards with an effect from a card such as Dark Hole. However, Blue-Eyes Jet Dragon’s effect does not apply to itself, and an opponent can destroy it with an effect. This monster is unable to protect itself. This limitation balances the card for fairness. Second Effect: The Melody of Awakening Dragon" can search " Blue-Eyes Alternative White Dragon", off of the Spell Card's Discard effect as can " Dragon Shrine/ Ravine", so that the Graveyard can be loaded with "Blue-Eyes" Monsters to be revived by " Silver's Cry" and " Return of the Dragon Lords". The card attributes that surround "Blue-Eyes White Dragon" (Level 8, LIGHT, Dragon, Normal Monster) gives it a large amount of external support. Examples include " Trade-In", " The Melody of Awakening Dragon", " Dragon Shrine", " Dragon Ravine", " Silver's Cry", and " Return of the Dragon Lords". Though the archetype has no archetypal Xyz boss monsters, the archetype's ability to swarm Level 8 monsters enables easy Xyz Summons of powerful Rank 8 monsters, such as " Number 38: Hope Harbinger Dragon Titanic Galaxy".And lastly, Tyrant's 3rd effect activates at the end of Damage Step and lets you set a trap from your GY if it battles. This effect is great for recycling any trap but can be even better with Blue-Eyes traps. For example, The Ultimate Creature of Destruction is a great card to recycle that synergizes well with Tyrant. Some other good choices are True Light and Destined Rivals.

Most "Blue-Eyes" monsters closely resemble the original " Blue-Eyes White Dragon", as all monsters in this archetype are either retrained counterparts, downgraded, or upgraded forms of "Blue-Eyes White Dragon". The With Eyes of Blue monsters are based on the four people who carried the spirit of " Blue-Eyes White Dragon" in the Yu-Gi-Oh! anime, included Kisara. After the " Dragon Rulers" were restricted to one, but Soul Charge was still at three, "Blue-Eyes White Dragon" and " The White Stone of Legend" were used as a Draw combo with " Cards of Consonance" and " Trade-In", and were used to Draw the four " Dragon Rulers", known unofficially as the "Dragon Draw" engine or "Egg Turbo" build. Stamping Destruction's only requirement is to have a Dragon-type monster on the player's side of the field. Activating this lets them destroy one Spell or Trap Card the opponent controls, and they receive a bit of burn damage afterwards. The jet made its first appearance by the end of the Battle City arc. After Marik's defeat by Yugi, Kaiba set up Alcatraz Island to self-destruct after the tournament. Kaiba and Mokuba used the Jet as their getaway transport, while Yugi and the others left the island by helicopter. A cheap way to protect your Dragons from targeted card effects would be to bring out Lord of D. This lets you access support like The Flute of Awakening Dragon that can Special Summon up to 2 Dragon-type monsters from your hand, and King Dragun which can provide protection and Special Summon abilities in one card.Apparition with Eyes of Blue is our final new card and it's a continuous spell. It has 2 effects which helps summon Blue-Eyes from your hand and maybe another monster along with it.

Blue-Eyes Jet Dragon is not a card in the original series. Seto Kaiba flies a jet with a similar design. It has a model with the design of a Blue-Eyes White Dragon. First Effect:

Jet's 1st effect activates if a card(s) on the field is destroyed by battle or card effect and lets you special summon it from the hand or GY. This effect is great over the course of a long game since you'll be able to get a lot of value out of it. Since Blue-Eyes is great at destroying stuff, you'll have no problem triggering this time and time again. Usually, these type of effects come with a clause where the monster will be banished if it leaves the field. But, fortunately for us, it seems like Kaiba paid off the creators to skip that part for an infinitely recurring Dragon. Other cards you control cannot be destroyed by your opponent’s card effects. You can only use each of the following effects of “Blue-Eyes Jet Dragon” once per turn, and can only activate them while “Blue-Eyes White Dragon” is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand. If the opponent has a monster on the field, activate Blue-Eyes Alternative White Dragon to destroy a monster the opponent controls.

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